I think my map just kind of sucks for layout. No volcanoes even at the bottom of the map that I pretty much have explored in every corner as far as the map can go really. The only benefit I have is that I have the second nat gas geyser not too far from a hot steam vent, CO2 vent and a leaky oil fissure, meaning I can make a giant power generating box between the 4.įunnily enough I don't have a single volcano, nor either of the cold geysers (cool slush geyser CO2 geyser). So I started wondering if its possible to use the same design of compressor combined with some cooling method efficient enough to keep damage away from my pump. I mean cool, plenty oxygen, but eventually I will have much more clay I know what to do with. ![]() 3) Advective cooling - cooling due to horizontal movement of air. Same with the lone one.Īlso too many Infectious Polluted Oxygen vents in one place. non-volatile materials they had contained. I have 3 AETNs, two of which are right next to one another, but they are in a spot that is nowhere near any of the geysers. My map is kind of bad with geysers I have 3 oil reservoirs near the bottom of the map, as per regular map layout (not playing Rime this time), I have a water geyser and a salt water geyser individually, then I have one nat gas geyser that I am currently looking to tame on its own on the left and in the middle of the map, as well as at least one chlorine geyser on its own not too far from the printing pod. ![]() ![]() Intro: 0:00 (Simple) Temperature Management Essentials: 1:16 (Simple) Simple Natural Gas Build: 12:50 (Simple) Simple Liquid. I'm just trying to think of what the best use could be of the two ccool steam vents could be, given my geyser map layout. Temperature management: Tutorial nuggets : Oxygen not included.
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